Bible Sprint – v3.6.5 Helmet/VC/Controls Fix
Yards: 0 • Footballs: 0 • Time: 0.0s • Speed: 1.00x
// --- Bible Sprint Speed Modifications --- function updateGame(delta) { // Add yards traveled yardsRun += baseSpeed * speedMultiplier * delta; // Check for milestone every 200 yards if (Math.floor(yardsRun / 200) > Math.floor((yardsRun - (baseSpeed * speedMultiplier * delta)) / 200)) { speedMultiplier = speedMultiplier; } // Apply speed to player movement player.position.z -= baseSpeed * speedMultiplier * delta; // Update HUD let hud = document.getElementById("hud"); if(hud){ hud.innerText = `Yards: ${Math.floor(yardsRun)} • Footballs: ${footballs} • Time: ${time.toFixed(1)}s • Speed: ${speedMultiplier.toFixed(2)}x: ${speedMultiplier.toFixed(2)}x: ${speedMultiplier.toFixed(2)}x: ${speedMultiplier.toFixed(2)}x`; } } // Reset on death function onDeath(){ speedMultiplier = 1.0; yardsRun = 0; }
Rotate your device for the best view