Yards: 0 • Footballs: 0 • Time: 0.0s • Speed: 1.00x
Game Over
Final: 0 • High: 0
Answer to Continue
Questions come from your Administration bank.
// --- Bible Sprint Speed Modifications ---
function updateGame(delta) {
// Add yards traveled
yardsRun += baseSpeed * speedMultiplier * delta;
// Check for milestone every 200 yards
if (Math.floor(yardsRun / 200) > Math.floor((yardsRun - (baseSpeed * speedMultiplier * delta)) / 200)) {
speedMultiplier = speedMultiplier;
}
// Apply speed to player movement
player.position.z -= baseSpeed * speedMultiplier * delta;
// Update HUD
let hud = document.getElementById("hud");
if(hud){
hud.innerText = `Yards: ${Math.floor(yardsRun)} • Footballs: ${footballs} • Time: ${time.toFixed(1)}s • Speed: ${speedMultiplier.toFixed(2)}x: ${speedMultiplier.toFixed(2)}x: ${speedMultiplier.toFixed(2)}x: ${speedMultiplier.toFixed(2)}x`;
}
}
// Reset on death
function onDeath(){
speedMultiplier = 1.0;
yardsRun = 0;
}